Grove Tribe: Difference between revisions

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{{Infobox_country|title1 = Grove Tribe|image1 = GT 2019GTLayout_2023-1201-0123.pngPNG|caption1 = AGrove viewTribe's ofterritories the main settlementas of the Grove Tribe2023-01-23.|leader_title = <nowiki>Shaman/ | Earthseer/ | Hratú't</nowiki>|leader = CreeperColder (diplomatic)|inhabitant(s) = CreeperColder, Weothyr, BurningRainbow, guul66|founder(s) = CreeperColder|row6 = Brown, Reddishthe Brown, Red, Yellow, White|allies = [[Sylvian Union|Sylvia]], [[Goomlandia]], [[Ilyria]]}}Earthseer;
[[File:Banner.PNG|thumb|267x267px|The main banner of the Grove Tribe.]]
The Grove Tribe is a nation-state located in the mesa in the eastern part of the map. It is populated by a people who call themselves Hrãggistt, but due to their main settlement being hidden away in a distinctive grove on the mesa, they are mostly referred to as the Grove Tribe. The tribe is friendly to outsiders, but holds its spiritual practices in high regard and demands visitors take care not to anger the nature when in the tribal nation.
 
• Weothyr, the Druid;
== Territory ==
The main settlement of the Grove Tribe is located around 1190 -250, consisting of a couple of primitive earthly huts and a simplistic farm. It's mostly hidden from sight by a thick circular grove, allegedly raised as a spiritual and practical defense by the tribe's magic.[[File:GroveTribe 19-12-01.PNG|none|thumb|520x520px|Surface view of the main settlement of the Grove Tribe as of 2019-12-01.]]Downhill from the settlement, the tribe's main temple takes up the mountainside.
[[File:GT Borders 2019-12-02.png|left|thumb|271x271px|A map depicting the current territories held by the Grove Tribe. Allies are depicted in a green hue.]][[File:Variant-Banner-GT.PNG|thumb|267x267px|A variant banner of the Grove Tribe, mimicking the mesa's layers.]]
The borders of the Grove Tribe's territories are marked by so-called Smoking Totems, which serve both to greet and warn visitors as well as fulfilling a religious purpose of some sort.
 
• BurningRainbow, the Wildkin (inactive)|founder(s) = CreeperColder|row6 = Brown, Reddish Brown, Red, Yellow, White|allies = [[Goomlandia]], [[Hightower]], [[Montrose]], [[Vailan]]|capital = [[Grove Village]] (Historical and Religious)
Grove Tribe borders four states: Gayrden to the North, [[Bagelonia]] to the Northwest, [[Goomlandia]] to the Southwest and [[Ilyria]] to the Southeast. Grove Tribe considers three states as their allies - the [[Sylvian Union]] (informally Sylvia), and the aforementioned states of Goomlandia and Ilyria.
[[Grand Mesa]] (Political, Social and Economic)|national_adjective = <nowiki>Informal: Grovian | Grove | Grove Tribe</nowiki>
Formal: Hrãggistt}}
 
== Overview ==
The people of the Grove Tribe do not wish to involve themselves with geopolitical disagreements, but will protect their lands profusely if need arises.
The Grove Tribe is a nation-state located in the mesa in the eastern part of the map. It is populated by a people who call themselves Hrãggistt, but due to their main settlement being hidden away in a distinctive grove on the mesa, they are mostly referred to as the Grove Tribe. The tribe is friendly to outsiders, but holds its spiritual practices in high regard and demands visitors take care not to anger the nature when in the tribal nation.
== Geography & Territory ==
Despite being located in a mesa, the geographical features of the nation are very diverse, with small forests, waterfalls, rivers and lakes all around.
[[File:Grove Tribe Regions.png|thumb|333x333px|Region map of the Grove Tribe from December 2020|alt=]]
[[File:Banner2020-04-27 16.17.05.PNGpng|none|thumb|267x267px321x321px|The maindiverse bannerlandscape of the Grove Tribe.]]
The Grove Tribe has six main settlements:
# [[Grove Village]] (''Héhéħenif''), the historical and religious capital of the nation;
# [[Grand Mesa]] (''Grãdmeysa''), the political, social and economic capital of the nation;
# [[Carrot Village]] (''Eħrahibbita'');
# [[World Tree|The World Tree]] (''Harahráħenúħ''), a place of great importance for the people of the Grove Tribe;
# [[Amber Island]] (''Seriyetu'').
# [[Seahill]] (''D<u>j</u>árusbita'')
The land borders of the Grove Tribe's territories are marked by the so-called Smoking''smoking Totemstotems'', which serve both to greet and warn visitors as well as fulfilling a religious purpose of some sort.
 
GroveAs Tribeof bordersApril four25th, states:2020, GayrdenGrove toTribe thehas North,three neighbours: [[BageloniaGoomlandia]] to the NorthwestWest, [[GoomlandiaKovska]] to the Southwest and [[IlyriaHightower]] to the SoutheastNortheast. Grove Tribe considers threefour states as their allies - the [[Sylvian Union]], (informally Sylvia)[[Vailan]], andas well as the aforementioned states of GoomlandiaHightower and IlyriaGoomlandia.
 
The people of the Grove Tribe do not wish to involve themselves with pointless geopolitical disagreements due to the pacifist nature of its people, but will protect their lands profusely if the need arises.
== Culture ==
''Main article: [[Grove Tribe religion]]''[[File:2019-09-18 13.17.15.png|thumb|235x235px243x243px|One of the tribe's altars, where they bring offerings to goodly spirits.|leftalt=]]
The Grove Tribe is a seemingly primitive people, with little to show in regards to architectural achievements or technology. It is known theyThey are deeply religious, with most of their religion being concerned with different elemental spirits. They take care not to anger any forces of nature and always seek to take the course of action that would appease their deities. The folk seemsseem to have a particular affinity for spirits of the Earth, who are regarded as ancestors and protectors of the tribe. The leadership of the tribe seems to be mostly in the hands of the religious figure called the Shaman or Earthseer.
 
It is also known that theThe Tribe has little love for corrupted spirits and creatures such as those of the Nether and the End, and seeks to purge them from their land. However, they are usually very patient and welcoming with outsiders, althoughthough they can be very insistent on matters when they believe a course of action would upset the spirits of the region.
 
== LanguageGovernment ==
As a tribe, the Earthwalkers rely on customs and traditions, especially religious ones, to guide their everyday behaviour and judgement. This is in contrast to many more "civilised" societies on the server, which instead have codexed written laws and organised court systems. In the Grove Tribe, however, when anyone - be it outsider or tribesman - is believed to have gone against the community's ways, the whole tribe assembles to discuss the verdict, with more respected and knowledgeable members using their wisdom, good judgement and knowledge of precedent to ultimately decide the wrongdoer's fate. The maintenance of harmony is priority, and if the individual is unwilling to take responsibility for the crime themselves, they will usually be exiled rather than forced to conform to a society they don't wish to belong to.
Very little is known of the tribe's own language except that they have one, as they seem to be fluent in Overworld Common and prefer to use it with outsiders. However, a few words of their language have been recorded by members of the other peoples:
 
Grove Tribe has several positions of authority, but none are inherently more important or powerful than anyone else; some people are merely considered to be more qualified for certain tasks than others, but that does not mean they have power over the Tribe, for all Tribesfolk are seen as inherently equal. Currently, the Earthseer (whose inherent purview is communication with the spirits and lorekeeping) represents the tribe for the outside world, as they are the most active member; however, for example, in the matter of building, the Earthseer would usually agree with whatever the Druid says, for the Druid is considered the authority on building; and the Druid would seek consensus with the community instead of forcing his will, which the community grants, since they understand the Druid is more knowledgeable than them in this particular matter.
hyeče! /çét͡ʃe/ - hello!
 
== History ==
aŧra! /ɑ́θrɑ/ - goodbye!
The tribe first made contact with outsiders in early autumn 2019, when their first village was discovered near the areas then belonging to the nations of [[Richard]], [[New Mesa]] and [[Goomlandia]]. As the political landscape in the area was rather uncertain at that time, the nations of the mesa region gathered in a convention to establish their borders, a gathering to which the tribe was invited. The tribe's borders were then agreed upon and the first Smoking Totems were built to mark them. To secure their position, an alliance was also formed with Goomlandia and Sylvia, the first two major nations to acknowledge the tribe.
 
Thereafter, the Earthwalkers led a quiet life, mainly expanding their village to suit the growing community's needs. At one point, the tribe became upset with the huge Goomlandian Nether portal gold farm near their borders, as they believed nether magics to be insidious and evil. They offered to buy the land and an agreement was reached wherein some land was exchanged and the tribe deconstructed the portal. To cleanse the land, in its place was planted a seed that would later become [[World Tree|The World Tree]].
hrãggistt /hrɑ̃gːístː/ - "earth-walkers", the name of their people (supposedly literally "we who (we) walk through/in the earth")
 
Some time later, Earthseer CreeperColder aided in the planning of the [[Crusade]] against the Northern Alliance, wrongly believing their allies to be at risk. As the Crusaders rapidly fell apart, the shaman was forced to admit that he had acted rashly and had been foolish in trusting the Crusade leaders' ability and judgement. He later paid reparations to Vailan and over time, came to be respected within the Vailic society, eventually leading his people to an alliance with the proud northern nation.
 
At some point, the nation of New Mesa fell and was replaced by a state ruled by [[MiksaSerbia]], who became a close ally of the tribe. When Miksa's city was attacked and sacked by [[Keetsu]], the Grove Tribe rallied to his side and participated in the events that led to the [[Progerian Massacre]]. As Miksa became disillusioned and left Grand Mesa in the aftermath of the event, the Tribe inherited his northern lands, finally gaining sea access to the south and founding [[Carrot Village]] as their port. As [[Yugoslavia (The Kingdom Of)|Yugoslavia]], who inherited the southern part, eventually collapsed, Grand Mesa came into the hands of Goomlandia. In reparation for a building dispute, the land was then offered to the tribe, who thus came in possession of [[Grand Mesa]] as well as the lands south of it, where they founded the small village of [[Amber Island]].
 
The later history of the Grove Tribe from 2020 onwards is inherently tied with that of the [[Grove Faith]].
 
== Language ==
''Main article: [[Earthspeech]]''
 
Not much is known about the Grove Tribe's language, Earthspeech, as they prefer to use Overworld Common, which they seem to be fluent at. Some words, place names and phrases are known, though.
hratú't /hrɑtúːʔt/ - "earth-seer", the tribe's spiritual leader (supposedly literally "he who knows the earth")
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